A lot of people pissed and moaned about a cartoony Link when the Wind Waker came out. Yeah it was a little weird, but it still felt right.
(Nobody likes you)
Phantom Hourglass is no exception. All the great things one would expect from a great Zelda game are here...only smaller. There are a few new concepts that helps makes this game more unique, such as the new hookshot. Now it can be used as a tight rope, or used like a rubberband to fling Link onto another platform.
One of the more simple and fun things in the game is customizing your ship. There a bunch of different parts available, such as hulls, wheels, stacks, anchors, etc. I found myself spending a lot of time finding all of these. The game itself is not very long, but it is solid. Nintendo does a great job of making sure one can stop and save at anytime (very good to have when on the road with your DS).
There are a lot of wothless games out there for the DS, but Nintendo always makes sure to represent. This game is as good as it gets on the little duel screen.
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